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1. Enemies About (4 of 5) Help required? - in Missions & Complexes [original thread]
and how is nr 5 of the mission? Some days i have reading something about respawns in the last part..
- by Tresh Keen - at 2006.09.08 23:50:00
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2. Issue of bm copy - in EVE General Discussion [original thread]
Hmm, no i see more and more messages against BM - its not that long ago CCP wanted to change the BM system and all cried: NO NO NO - i will stop playing, 0.0 will be dead......
- by Tresh Keen - at 2006.09.05 21:48:00
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3. Nerfing the Empire - what you all forgot - in EVE General Discussion [original thread]
Originally by: Peacock McNuggets [I dont think Concord should show up for all kills but I do like the idea that if a system gets a high number of illegal kills say 30 in 24 hours then Concord should show up there and break up the party. ...
- by Tresh Keen - at 2006.09.05 21:44:00
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4. Nerfing the Empire - what you all forgot - in EVE General Discussion [original thread]
Originally by: The Enslaver Another L4 High sec mission debate is already in progress. Jep, but Nerfing the Empire - missions are just one issue. But the result or the reason is allways the same.
- by Tresh Keen - at 2006.09.05 21:40:00
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5. Nerfing the Empire - what you all forgot - in EVE General Discussion [original thread]
Originally by: Tsanse Kinske As others have said elsewhere, it really seems like the difference in rewards in highsec vs. lowsec mission running should be greater. Another question - do we realy need missions in low sec? And for who ar...
- by Tresh Keen - at 2006.09.05 21:38:00
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6. Nerfing the Empire - what you all forgot - in EVE General Discussion [original thread]
Originally by: Skawl Many mission runners will pick lvl 4 agents so deep in >0.5 space that they're never sent into lowsec. Thats just wrong in my opinion. I think all lvl 4's should be in lowsec. Lvl 3's in up to .06 should start app...
- by Tresh Keen - at 2006.09.05 21:30:00
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7. Nerfing the Empire - what you all forgot - in EVE General Discussion [original thread]
Originally by: Infinity Ziona IMO there is only one relevent issue. I pay. I choose my play style. I put in effort. I get a reward. But what we here, in the Forum - all Threads, discuss does have a impact on the game and maybe a impa...
- by Tresh Keen - at 2006.09.05 16:08:00
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8. Alliance Sentrie Guns - in EVE General Discussion [original thread]
Originally by: Jim McGregor What - dont like gate camping? Well - Gate camping is a part of EvE - but its to easy now and need to be NERFED
- by Tresh Keen - at 2006.09.05 11:53:00
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9. Alliance Sentrie Guns - in EVE General Discussion [original thread]
Hi I think a alliance should be able to anchorage a new type of Sentrie Guns at the gates in systems they own. More like the stuff at a POS - needs some fuel and/or ammunition. And the alliance should have the possibility to charge some ISK for ...
- by Tresh Keen - at 2006.09.05 11:50:00
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10. Nerfing the Empire - what you all forgot - in EVE General Discussion [original thread]
Edited by: Tresh Keen on 05/09/2006 11:50:10 Well, we see a little movement in nerfing the Empire. Some are ok and some not. For example "Farming" Missions, Complexes etc. is crap, but to reduce the income that farming is not that much profita...
- by Tresh Keen - at 2006.09.05 11:39:00
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11. Zapatero blogs about E-ON Issue #001? - in EVE General Discussion [original thread]
Why not a free online PDF after 12 or 18 Month?
- by Tresh Keen - at 2006.09.04 08:57:00
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12. WC and High sec - in Missions & Complexes [original thread]
i got one after the patch - World Collide lvl 4 in Empire
- by Tresh Keen - at 2006.08.30 11:47:00
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13. New Idea? Or old crap? Or new crap? - in Player Features and Ideas Discussion [original thread]
Hi My idea was: Corporate skills Basic Idea ---------- No, i dont mean more skills to create or manage a corporation. I mean skills that a corporation can train and all member of the coporation takes the advantage. If you leave the corporation ...
- by Tresh Keen - at 2006.08.25 15:35:00
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14. Dragon Is live, What Next - in EVE General Discussion [original thread]
Well, now we restart the universe. So that all whiners without T2 BPO have another chance, all T2 BPO owner can see how it it without having a cash cow, all Gunnery users whou think Missiles are better can start training them from beginning and vi...
- by Tresh Keen - at 2006.08.24 15:45:00
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15. Missiles vs Gun Skills (training time) - in Skill Discussions [original thread]
Great post! I totaly agree with it. Compare the hole bunch and not only a single module.
- by Tresh Keen - at 2006.08.18 07:31:00
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16. Your 3 most wanted eve features - in EVE General Discussion [original thread]
1. Pilot a ship like in Elite or Wing Commander :-) 2. Alien Invasion in 0.0 and Empire 3. Much bigger space with hidden stuff to explore - another Empire far behind the existing one
- by Tresh Keen - at 2006.08.15 14:29:00
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17. Why the disparity between Caldari and other race's ships? - in EVE General Discussion [original thread]
Originally by: Noriath And yea, that part of it wasn't exactly solved in a smart way, a system where a reall big warhead does less damage then a really small one to a certain targt seems silly, but then again, missiles that simply miss ev...
- by Tresh Keen - at 2006.08.15 14:25:00
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18. Why the disparity between Caldari and other race's ships? - in EVE General Discussion [original thread]
Originally by: Luc Boye Show me large turret that can hit frigs, or give me some of what you are smoking. I only have 2.5Mio gunnery skills - i dont know if you can hit a Frig with a large Gun from +120km range. But i think you can ...
- by Tresh Keen - at 2006.08.15 14:22:00
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19. Why the disparity between Caldari and other race's ships? - in EVE General Discussion [original thread]
Originally by: Alliaanna Dalaii [ Your so wrong its not even funny So you do LESS damage now with tech II weapons do you ?? Strange my calculations on DPS seem to make it MORE. Or prehaps you should stop using torps to engage tacklers....
- by Tresh Keen - at 2006.08.15 14:16:00
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20. Missile and Gunnery skills : request to DEVS - in Skill Discussions [original thread]
Originally by: Valseen I also think they should give missiles and rockets an ideal range that varies the damage and gives the pilot a chance to miss just like guns. oh yes! and we want to have the superfast missile - that we dont have ...
- by Tresh Keen - at 2006.08.15 13:59:00
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